Friday 29 March 2013

Speed X 3D and NightSky Game Reviews



So for a change of pace this week I’m reviewing some games instead. First up is Speed X 3D on the Nintendo 3DS. This is a straight-forward racing game where you have to make it to the end of the course to progress. 

The controls are very simple, you cannot speed up or slow down, you just have to steer and avoid the polygons of doom that come your way. If you hit these it’s game over. 

You can also get shields by passing over grill-like patches but only for a short time, as well as other occasional power-ups. The stages get progressively faster, so it does become more and more difficult to avoid the cubes - or something pyramids or pillars that kill. 

This is a good mini-game to kill ten or twenty minutes but the music in the background never changes from course to course, so it does start to get annoying after a while. Also, there is not much variation between the modes. 

But all round, this is a fun little game that kind of reminds me of the very first StarFox (or Starwing game on the Super Nintendo in 1993. 

It gets 6/10.

Next up is NightSky. I also played this on the Nintendo 3DS but it is available on other platforms. Basically the idea is to get a black sphere, which you control, to the exit of each level. 

The game is of a minimalistic design, usually with the level itself all in black and with the only colour in the game coming from the background, as well as the sphere itself depending on the button you press.

Again, the levels get gradually harder and some do require a few attempts before you work them out. There are no lives though, so you can have as many goes as you want. 

My only complaint about this game is that because of the all black scenery, it is difficult sometimes to work out what the sphere can touch and what’s just in the background. But again, it’s not a bad game for playing on the bus to work or killing a few minutes.

It gets 6/10.

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