Q.U.B.E Director's Cut
has finally made its way onto the Xbox One. If this news surprises
you then it certainly did me – I had never heard of it before it
was advertised on the console e-shop. Apparently though, the game was
first released in 2011 to much applause. However, last year it was
re-released in a “director's cut” version with additional
puzzles.
The premise is simple –
you make your way from room-to-room solving various puzzles involving
coloured cubes. Your character controls the cubes by using a pair of
gloves. Usually the gloves only allow you to extract and retract the
blocks into the ground or walls.
I have not played the
original so I cannot compare graphics or the original gameplay to the
newer version. That said, the graphics in the director's cut were
crisp and bright most of the way through the game. I did experience
frame rate drops a few times later in the game but not so often that
I would be willing to complain about it.
The challenges do
change with each section you progress through. For example, you have
to move the cubes to influence the direction of a ball to help it
reach a goal.
There is another version of this later in the game but
in the dark and some challenges also involve rotating whole segments
of the room.
The puzzles start off
fairly easy but get a lot more challenging towards the end of the
game. I did not always find a consistency in the level of difficultly
between challenges though.
Q.U.B.E has no
multiplayer function but this is a good game to play with a friend.
It's great fun troubleshooting solutions.
There are a few parts
of the scenery you can walk through and get stuck on which is
annoying. Considering this is a revised edition of the game there is
really no excuse for this not to have been fixed.
Finally, I need to
address the elephant in the room. A lot of people have compared this
game to Portal because of its style. It is clear the developers drew
inspiration from the series but there are no temporal-making guns to
be found.
Gameplay wise this focuses solely on blocks to solve
puzzles and nothing else – so the game stands on its own two feet.
But the developers could have used a different colour scheme or room
layout to have avoided this comparison to the popular franchise.
Q.U.B.E Director's Cut
gets 7/10.